Description
Course Outline
Introduction
Setting up Your Development Environment
Fundamentals of C# for Gaming
Fundamentals of Javascript for Gaming
Working with the Interface
Manipulating Objects
Importing and Exporting Assets
Setting the Scene
Applying Physics to the Objects in the Game
Combining Assets to Create Complex Objects
Populating the Scene
Implementing Behaviors
Developing Boo, JavaScript and C# Scripts
Culling
Adding Animation
Managing the Lighting
Rendering and Building the Game
Optimizing Your Game
Packaging Your Game for Distribution
Summary and Conclusion
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